Save your world in S3Pe- just click SAVE not SAVE AS.Ĥ. (Exception- you might want to keep the city resource if you wish to make an amended version of Bridgeport, or the vacation resource if you with to make a vacation replacement world. Those files give the world its identity and type, so you do not want to copy those. When it has finished, delete the following resources if they are present: WPID 0xF609FD60 and UNKN 0x296A6258. Click okay, and let S3PE import those files.ģ. Click replace duplicates, use resource names, and compress- choose NO if it asks do you want to autosave. It can be any INSTALLED world, you can't really use a S3Pack for this. Choose Resource> Import> From package, and browse to the world you want to open- for example, Bridgeport.world or France.world. Inkantator has made a great tutorial with images for this method, take a look at Post #30 for this. Originally devised by HystericalParoxysm, drowssap and others who experimented with this. Original Method (I call this the 'First Method')
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